PROGRAM NOTES     	 	
MATT BROWNE 
Divertimento for Orchestra (World Premiere)
COMPOSER: Born Burlington, VT, 1988
WORK COMPOSED: 2026
WORLD PREMIERE: Santa Rosa Symphony, October 10, 2026.  
Francesco Lecce-Chong, conductor.
INSTRUMENTATION: Piccolo, 2 flutes, 2 oboes, 2 clarinets, 2 bassoons, 
4 horns, 2 trumpets, 2 trombones, bass trombone, tuba, timpani, 
percussion (3 players), harp, strings
ESTIMATED DURATION: 18 minutes
M
att Browne’s new Divertimento is not the first work by this rising star of American music to be 
performed by the Santa Rosa Symphony. His first symphony, The Course of Empire, written for 
the Santa Rosa and Eugene Symphonies in 2019, was premiered here in 2020. Browne, who received 
his Ph.D. at the University of Michigan, is currently based in Colorado, where he is creating a rapidly 
growing, extremely varied, and critically acclaimed oeuvre in all concert genres (orchestral, chamber, 
vocal). His 2025 orchestral work, I Have Seen the Future, has already been presented by several 
ensembles across the country. Browne has offered the following remarks on his latest composition:
A divertimento, a genre popular in the 18th century, embraced the lighter side of music and 
offered listeners a playful respite from their more serious concerns. In that same spirit, this work 
unfolds in three movements, each inspired by a modern form of diversion.
I. You’re It
This movement captures the restless energy of a game of tag. Melodic lines dart and weave in 
relentless pursuit, overlapping and evading one another in quick succession. Just as the chase 
reaches its peak, the music dissolves into an unexpectedly gentle and playful conclusion, a 
reminder that, despite the intensity, it’s all in good fun.
II. Whispering Gallery
Inspired by the famous whispering gallery in Grand Central Terminal, this movement explores 
the paradox of intimacy within a crowded space. In these spaces, a softly spoken word can travel 
effortlessly across great distances, resulting in a private conversation amid public noise. The 
music reflects this phenomenon through delicate textures and distant echoes, suggesting a 
quiet exchange suspended within a bustling environment.
III. Tennis for Two
Tennis for Two, one of the earliest video games from 1958, simulated a simple tennis match 
using a glowing dot on a screen. This movement mirrors that simplicity at its outset, with sparse, 
pointillistic gestures that evoke the game’s primitive design. Gradually, the texture intensifies 
into a driving and animated exchange, capturing both the competitive spirit and the surprising 
vitality of this early digital pastime.
srsymphony.org	
2026-2027 Season   13

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